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Welcome to Retrograde Amnesia, a podcast where we cover classic Japanese Role-playing Games (JRPGs), chapter by chapter, beat by beat. Check out a complete listing of the works we have covered and subscribe to the podcast on your favorite podcast provider. Support us on Patreon at

Sep 14, 2020

We can actually play this game now. While we’re surviving the apocalypse, we’re also merging flags, buying scam birds, burning books, digging up a jukebox, alienating our dolphin stepson, going down with the ship, fantasizing about The Captain, becoming a landlubber, accepting forgiveness, not adding Ramsus to our party, confirming reality with Zephyr, forging exactly one legendary weapon, and stealing precious Chu-Chu wares. Ding ding, good job.

00:43 - Intro
03:20 - Snowfield hideout lobby (music sample: "Shevat - The Wind is Calling," from Myth)
14:06 - Man Digging Room
15:44 - Room of Cats / Command Room
18:12 - Room Behind The Bar -OR- O Captain! My Captain!
33:54 - Prison Room
38:61 - Snowbank Room
42:48 - Dan & Midori
45:50 - Zephyr reflections
47:32 - Ramsus' revival
55:04 - Room Behind Gear Shop
57:26 - Chu-Chu Room
59:28 - Real Net
01:03:24 - Outro

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