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Welcome to Retrograde Amnesia, a podcast where we cover classic Japanese Role-playing Games (JRPGs), chapter by chapter, beat by beat. Check out a complete listing of the works we have covered and subscribe to the podcast on your favorite podcast provider. Support us on Patreon at patreon.com/retroam.

Sep 14, 2020

We can actually play this game now. While we’re surviving the apocalypse, we’re also merging flags, buying scam birds, burning books, digging up a jukebox, alienating our dolphin stepson, going down with the ship, fantasizing about The Captain, becoming a landlubber, accepting forgiveness, not adding Ramsus to our party, confirming reality with Zephyr, forging exactly one legendary weapon, and stealing precious Chu-Chu wares. Ding ding, good job.

00:43 - Intro
03:20 - Snowfield hideout lobby (music sample: "Shevat - The Wind is Calling," from Myth)
14:06 - Man Digging Room
15:44 - Room of Cats / Command Room
18:12 - Room Behind The Bar -OR- O Captain! My Captain!
33:54 - Prison Room
38:61 - Snowbank Room
42:48 - Dan & Midori
45:50 - Zephyr reflections
47:32 - Ramsus' revival
55:04 - Room Behind Gear Shop
57:26 - Chu-Chu Room
59:28 - Real Net
01:03:24 - Outro

Find us on Patreon at http://www.patreon.com/retroAM, on Twitter at @retroamnesiapod  and through e-mail at retrogradeamnesiapodcast@gmail.com.