Dec 14, 2020
Ripples and waves make sense. This time we’re shaking off a massive fall, requiring extinct medicine, choosing Kid’s destiny, taking/refusing advice from horny clowns, channeling The Witcher 2, engaging in local commerce, drinking away insecurities, identifying “Applebees Punk,” alienating Korcha, stealing a secret dress, and becoming the wind. Au revoir, mon ami.
01:00 Intro | 04:29 Waking up in Guldove | 08:01 Doc’s clinic | 22:44 Guldove overview | 29:50 Orlha’s motivational workshop | 33:10 Residential Tower | 41:17 Real Net | 44:13 Outro
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